Cloning a Unity Project onto the ClaudeCodeWSB Shared Drive
Cloning an existing Unity repo onto the WSL Samba share hits three obstacles: git ownership checks, asset-database corruption on first import, and phantom modified files from missing Git LFS. Here's the working flow and the fix for each.
- claude-code
- agentic-ai
- gamedev
- unity
- wsl
- windows
- git